Netflix has acquired Oxenfree developer Night time College Studio, the companies announced Tuesday. The sport studio, recognized for its branching narratives, will create unique video games for the streaming platform’s nascent foray into video games.
Night time College Studio founder Sean Krankel stated in a blog post about the acquisition that the corporate will continue working on Oxenfree 2: Lost Signals, which it currently expects to launch in early 2022 on Nintendo Change, PlayStation 4, PlayStation 5, and Home windows PC. As the primary video games studio to hitch Netflix on this new undertaking, stated Krankel, Night time College desires to “stretch [its] narrative and design aspirations across distinctive, original games with heart.”
Krankel added, “Our explorations in narrative gameplay and Netflix’s track record of supporting diverse storytellers was such a natural pairing. It felt like both teams came to this conclusion instinctively.”
Night time College Studio truly has a previous with Netflix, because it reportedly labored on a Unusual Issues sport with shuttered studio Telltale Video games. The Night time College sport was slated for launch throughout Stranger Issues’ third season, according to a report from The Verge, and was created to “bridge the gap” between seasons 2 and three. The undertaking was by no means introduced or canceled, in accordance with The Verge, and the sport “evaporated” after Telltale’s surprise shutdown in 2018. Neither Netflix nor Night time College Studio talked about this undertaking in its information releases.
Previous to the reported Stranger Issues sport, Night time College Studio released a Mr. Robot
Netflix itself has a small suite of video games already in its lineup, a couple of of that are at present being examined on Netflix’s tester games app in Italy, Poland, and Spain. A restricted choice of gamers in these international locations can entry two cell video games: Stranger Issues: 1984 and Stranger Issues 3: The Sport. Within the information launch printed Tuesday, Netflix game development vice president Mike Verdu stated that video games will ultimately be obtainable as a part of an ordinary Netflix membership — “all with no ads and no in-app purchases.”
Video games obtainable in Netflix’s eventual catalog are anticipated to be primarily based on current Netflix properties.
In July, Netflix chief working officer Greg Peters stated the corporate’s push into video video games — particularly, proper now — “is the right time to learn more about how our members value games.” Certainly, the streaming platform does appear to be within the medium; outdoors of its cell video games platform, Netflix has additionally demonstrated a eager curiosity in unique TV exhibits and films primarily based on online game franchies, like The Witcher, Dota, and Castlevania, Extra video game-inspired exhibits, primarily based on Magic: The Gathering, Sonic the Hedgehog, and League of Legends, are coming, too.